| Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Nevyn Auscent
Broke Sauce
3287
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Posted - 2016.06.13 02:16:39 -
[1] - Quote
Willi Walzwerk wrote:
Naglfar:
The three guns wouldnt be the problem, but like other pilots said, we havent got enough powergrid to just fit them. You should really think about evening out the powergrid amount on this capital ship, if u dont wanna make it useless.
Did the Nag lose PG when it got dropped to 2 Guns originally? I didn't think it did but I can't remember for certain. |

Nevyn Auscent
Broke Sauce
3360
|
Posted - 2016.06.29 20:11:48 -
[2] - Quote
So..... Carriers can't kill T3 ships with Logi without support ships to web/tp for them with bonuses. That sounds kinda working as intended. It seems however that you think the balance should be elsewhere? |

Nevyn Auscent
Broke Sauce
3368
|
Posted - 2016.07.05 00:05:15 -
[3] - Quote
Probably best to post in the bugs & issues patch thread as it will get seen faster, and file a bug report if that's true. |

Nevyn Auscent
Broke Sauce
3380
|
Posted - 2016.07.10 09:04:36 -
[4] - Quote
Carriers should get at least 1 support fighter tube. That would give them more significance on the field. I'd go as far as giving them 2 dedicated support fighters, while leaving them the 3 light fighter tubes. Fighters should also get on grid warp capability, that requires the target (or destination) to be more than 150 km away, and lands them 50km off grid. Nullified perhaps so they can even warp in & out of bubbles since it's on grid only. Obviously the warp also takes some time to align, warp etc.
Between those two you now have a much better role for carriers in a fight, and they can actually use their lock range. It may still not make them favoured in the current meta, but it gives them something significantly unique.
FAX should be able to move while in Triage, again that makes use of the grid size and with selective Ewar immunity doesn't break anything since webs, scrams & points can still be applied while it is in triage. This then allows fights to move. (Siege/Bastion should also get the same treatment)
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